Get a lot of money, get any number of soldiers from any faction you want, increase your character’s strength, and a lot more..
This video explains everything in detail, and you will find all the commands used below the video
The default key to open up the console is [Alt + ~]
enable cheat mode from the console “config.cheat_mode 1“
disable cheat mode from the console “config.cheat_mode 0“
This is useful so that you don’t need to restart your game to enable/disable cheat mode.
Where | Shortcut | The description |
---|---|---|
map | CTRL + left click | Holding CTRL while you left click teleports you anywhere on the map |
map | CTRL + ALT + T | reveal all units on the map |
combat | CTRL + H | Heals you to 100% health |
combat | CTRL + Shift + H | Heals your horse to full health |
combat | CTRL + F4 | knock out one enemy on the battlefield |
combat | CTRL + ALT + F4 | knock out all enemies on the battlefield |
combat | CTRL + F2 | Knocks out one of your own soldiers |
combat | CTRL + F3 | knock out yourself on the battlefield |
Console commands and codes
You can adjust the orange colored values with the value that suits you
Command Effect | Console Code |
---|---|
Gold | campaign.add_gold_to_hero 50000 |
Level up | campaign.add_skill_xp_to_hero |
Influence | campaign.add_influence 100 |
Renown | campaign.add_renown_to_clan 500 |
Focus points | campaign.add_focus_points_to_hero 30 |
Attribute points | campaign.add_attribute_points_to_hero 30 |
Main Party Level up | campaign.give_xp_to_main_party 999 |
handle player skills
player skills | Console Code |
---|---|
TwoHanded | campaign.add_skill_xp_to_hero TwoHanded 99999 |
OneHanded | campaign.add_skill_xp_to_hero OneHanded 99999 |
Athletics | campaign.add_skill_xp_to_hero Athletics 99999 |
Throwing | campaign.add_skill_xp_to_hero Throwing 99999 |
Riding | campaign.add_skill_xp_to_hero Riding 99999 |
Bow | campaign.add_skill_xp_to_hero Bow 99999 |
Polearm | campaign.add_skill_xp_to_hero Polearm 99999 |
Crossbow | campaign.add_skill_xp_to_hero Crossbow 99999 |
Smithing | campaign.add_skill_xp_to_hero Smithing 99999 |
Roguery | campaign.add_skill_xp_to_hero Roguery 99999 |
Tactics | campaign.add_skill_xp_to_hero Tactics 99999 |
Scouting | campaign.add_skill_xp_to_hero Scouting 99999 |
Charm | campaign.add_skill_xp_to_hero Charm 99999 |
Leadership | campaign.add_skill_xp_to_hero Leadership 99999 |
Trade | campaign.add_skill_xp_to_hero Trade 99999 |
Steward | campaign.add_skill_xp_to_hero Steward 99999 |
Medicine | campaign.add_skill_xp_to_hero Medicine 99999 |
Engineering | campaign.add_skill_xp_to_hero Engineering 99999 |
Add soldiers to your party
Soldiers | Console Code |
---|---|
Watchman | campaign.give_troops mercenary_1 50 |
Mercenary Guard | campaign.give_troops mercenary_2 50 |
Mercenary Scout | campaign.give_troops mercenary_3 50 |
Mercenary Swordsman | campaign.give_troops mercenary_4 50 |
Mercenary Crossbowman | campaign.give_troops mercenary_5 50 |
Mercenary Horseman | campaign.give_troops mercenary_6 50 |
Hired Blade | campaign.give_troops mercenary_7 50 |
Hired Crossbow | campaign.give_troops mercenary_8 50 |
Mercenary Cavalry | campaign.give_troops mercenary_9 50 |
ِAserai archer | campaign.give_troops aserai_master_archer 50 |
Aserai faris | campaign.give_troops aserai_faris 50 |
Desert bandits boss | campaign.give_troops desert_bandits_boss 50 |
Steppe bandits boss | campaign.give_troops steppe_bandits_boss 50 |
Sea raiders boss | campaign.give_troops sea_raiders_boss 50 |
others | other troops id’s – you will find below |
Some other commands you may need
- campaign.activate_all_policies_for_player_kingdom
- campaign.add_building_level
- campaign.add_caravan_to_hero
- campaign.add_companion
- campaign.add_gold_to_all_heroes
- campaign.add_horse
- campaign.add_morale_to_party
- campaign.add_prisoner
- campaign.add_progress_to_current_building
- campaign.add_random_hero_to_party
- campaign.add_random_prisoner_hero
- campaign.add_sample_children_to_main_character
- campaign.adopt_hero
- campaign.ai_attack_party
- campaign.ai_defend_settlement
- campaign.ai_goto_settlement
- campaign.ai_raid_village
- campaign.ai_siege_settlement
- campaign.boost_cohesion_of_all_armies
- campaign.boost_cohesion_of_army
- campaign.burn_village
- campaign.calculate_distance_from_main_party
- campaign.call_faction_heroes_to_settlement
- campaign.cancel_active_quest
- campaign.change_clan_leader
- campaign.change_current_building
- campaign.change_faction_relation
- campaign.change_hero_relation
- campaign.change_main_hero_age
- campaign.check_camp_locations
- campaign.check_village_bandit
- campaign.clear_settlement_defense
- campaign.complete_active_quest
- campaign.conceive_child
- campaign.control_party_ai_by_cheats
- campaign.create_faction_army
- campaign.create_perk_main_hero
- campaign.create_player_kingdom
- campaign.declare_peace
- campaign.declare_war
- campaign.destroy_clan
- campaign.destroy_kindgom
- campaign.destroy_party
- campaign.difficulty
- campaign.election_chooser_cheat
- campaign.election_supporter_cheat
- campaign.enable_party_count
- campaign.expel_clan_from_kindgom
- campaign.fill_party
- campaign.fill_party_alt_solution_test
- campaign.fill_party_tableau_test
- campaign.find_alley_owners_with_more_than_one_alley
- campaign.find_hero
- campaign.find_issue
- campaign.find_mobile_party
- campaign.find_settlement
- campaign.free_player_through_barter
- campaign.get_character_id_from_character_code
- campaign.get_conversations_tags
- campaign.get_criminal_ratings
- campaign.get_game_progress
- campaign.get_heroes_at_age
- campaign.get_infested_hideout
- campaign.get_invalid_family_members
- campaign.get_lords_inside_settlement
- campaign.get_main_party_position
- campaign.get_settlement_common_area_states
- campaign.get_stance_between_factions
- campaign.give_all_crafting_materials_to_main_party
- campaign.give_item_to_main_party
- campaign.give_money_to_main_party
- campaign.give_settlement_to_player
- campaign.give_troops
- campaign.give_troops_xp
- campaign.give_workshop_to_player
- campaign.give_xp_to_main_party
- campaign.go_to_settlement
- campaign.grow_player_babies_to_child
- campaign.grow_player_children_to_teen
- campaign.grow_player_teen_to_adult
- campaign.heal_main_party
- campaign.hide_hideouts
- campaign.is_hero_suitable_for_marriage_with_player
- campaign.join_kingdom
- campaign.kill_capturer_party
- campaign.kill_hero
- campaign.lead_your_faction
- campaign.leave_faction
- campaign.leave_faction_by_rebellion
- campaign.list_active_quests
- campaign.list_all
- campaign.list_children_heroes_suitable_for_marriage
- campaign.list_heroes_suitable_for_marriage
- campaign.list_heroes_without_party
- campaign.list_home_settlement_of_player
- campaign.list_player_traits
- campaign.list_tournaments
- campaign.list_trade_rumors
- campaign.make_hero_fugitive
- campaign.make_hero_wounded
- campaign.make_main_hero_ill
- campaign.make_peace_with_every_faction
- campaign.marry_player_with_hero
- campaign.move_camera_between_fights
- campaign.move_camera_between_fights_automatically
- campaign.move_time_forward
- campaign.multiply_campaign_speed
- campaign.normalize_hideouts
- campaign.open_town_mission_spawn_at_workshop
- campaign.print_all_issues
- campaign.print_issue_statistics
- campaign.print_issues
- campaign.print_party_count_statistics
- campaign.print_party_prisoners
- campaign.print_player_progress
- campaign.print_projects_in_settlement
- campaign.print_settlement_goods
- campaign.print_workshop_info
- campaign.print_workshops_in_settlement
- campaign.rebellion_enabled
- campaign.refresh_icon
- campaign.refresh_parties
- campaign.remove_tracked_object
- campaign.reset_player_skills_level_and_perks
- campaign.reset_tracker
- campaign.set_all_skills_main_hero
- campaign.set_army_notifications
- campaign.set_banner_editor_is_enabled
- campaign.set_crafting_is_enabled
- campaign.set_criminal_rating
- campaign.set_desertion_enabled
- campaign.set_face_gen_is_enabled
- campaign.set_hero_age
- campaign.set_intensity
- campaign.set_kingdom_notifications
- campaign.set_main_hero_age
- campaign.set_main_hero_stats_to_mid_game
- campaign.set_main_party_attackable
- campaign.set_midgame_archetype
- campaign.set_mood
- campaign.set_parties_visible
- campaign.set_player_reputation_trait
- campaign.set_player_siege_as_sally_out
- campaign.set_quest_debug_mode
- campaign.set_skill_companion
- campaign.set_skill_main_hero
- campaign.set_skills_of_hero
- campaign.set_town_test_scene
- campaign.set_village_test_scene
- campaign.show_character_feats
- campaign.show_current_location_heroes
- campaign.show_direction_of_player_around_settlement
- campaign.show_direction_of_settlement_around_main_party
- campaign.show_hideouts
- campaign.show_party_morale_detail
- campaign.show_party_size_limit_detail
- campaign.show_possible_battle_scenes
- campaign.show_prisoners
- campaign.start_barter_with_hero
- campaign.start_barter_with_lucon
- campaign.start_conversation
- campaign.start_election_to_change_policy
- campaign.start_election_to_declare_war
- campaign.start_election_to_make_peace
- campaign.start_king_selection_decision
- campaign.start_player_vs_world_truce
- campaign.start_player_vs_world_war
- campaign.start_rebellion_in_settlement
- campaign.start_test_conversation_mission
- campaign.start_tournament
- campaign.start_world_war
- campaign.take_hero_prisoner
- campaign.teleport_hero_to_settlement
- campaign.throw_prisoner_to_settlement
- campaign.toggle_add_castles_to_villages_cheat
- campaign.track_object
- campaign.use_test_scenes
Troops ID’s
Aserai
Id: aserai_mameluke_guard
Id: aserai_veteran_infantry
Id: aserai_master_archer
Id: aserai_infantry
Id: aserai_archer
Id: aserai_footman
Id: aserai_skirmisher
Id: aserai_faris
Id: aserai_mameluke_cavalry
Id: aserai_mameluke_regular
Id: aserai_mameluke_soldier
Id: aserai_militia_spearman
Id: aserai_militia_archer
Id: aserai_tribal_horseman
Sturgia
Id: sturgian_horse_raider
Id: sturgian_veteran_warrior
Id: sturgian_veteran_bowman
Id: sturgian_hardened_brigand
Id: sturgian_spearman
Id: sturgian_archer
Id: varyag
Id: sturgian_briggand
Id: sturgian_hunter
Id: sturgian_warrior_son
Id: sturgian_warrior
Id: sturgian_militia_spearman
Id: sturgian_militia_archer
Id: sturgian_recruit
Vlandia
Id: vlandian_champion
Id: vlandian_gallant
Id: vlandian_vanguard
Id: vlandian_light_cavalry
Id: vlandian_sharpshooter
Id: vlandian_sergeant
Id: vlandian_billman
Id: vlandian_infantry
Id: vlandian_footman
Id: vlandian_voulgier
Id: vlandian_crossbowman
Id: vlandian_militia_spearman
Id: vlandian_militia_archer
Id: vlandian_recruit
Khuzait
Id: khuzait_heavy_lancer
Id: khuzait_heavy_horse_archer
Id: khuzait_darkhan
Id: khuzait_marksman
Id: khuzait_lancer
Id: khuzait_militia_spearman
Id: khuzait_militia_archer
Id: khuzait_spearman
Id: khuzait_hunter
Id: khuzait_nomad
Empire
Id: imperial_cataphract
Id: imperial_legionary
Id: imperial_sergeant_crossbowman
Id: imperial_crossbowman
Id: imperial_veteran_infantryman
Id: imperial_veteran_archer
Id: imperial_trained_infantry
Id: imperial_trained_archer
Id: imperial_heavy_horseman
Id: imperial_equite
Id: imperial_infantryman
Id: imperial_archer
Id: imperial_militia_spearman
Id: imperial_militia_archer
Id: imperial_recruit
Battania
Id: battanian_wildling
Id: battanian_oathsworn
Id: battanian_picked_warrior
Id: battanian_falxman
Id: battanian_trained_warrior
Id: battanian_skirmisher
Id: battanian_highborn_warrior
Id: battanian_militia_spearman
Id: battanian_militia_archer
Id: battanian_clanwarrior
Id: battanian_volunteer
Desert Bandits
Id: desert_bandits_bandit
Id: desert_bandits_raider
Id: desert_bandits_chief
Id: desert_bandits_boss
Steppe Bandits
Id: steppe_bandits_bandit
Id: steppe_bandits_raider
Id: steppe_bandits_chief
Id: steppe_bandits_boss
Forest Bandits
Id: forest_bandits_bandit
Id: forest_bandits_raider
Id: forest_bandits_chief
Id: forest_bandits_boss
Mountain Bandits
Id: mountain_bandits_bandit
Id: mountain_bandits_raider
Id: mountain_bandits_chief
Id: mountain_bandits_boss
Sea Rraider
Id: sea_raider_bandit
Id: sea_raiders_raider
Id: sea_raiders_chief
Id: sea_raiders_boss
Caravan Guards
replace * with any culture ( aserai – battania – empire – khuzait – sturgia – vlandia )
Id: armed_trader_*
Id: caravan_guard_*
Id: veteran_caravan_guard_*
Id: caravan_master_*
Just FYI the declare peace function didn't work. It gives the alert that peace was declared but it doesn't actually change anything and the only way to get peace is the old fashioned way. The only reason I tried using the command was because Monchug declared war on my kingdom despite the fact that we had 89 relation and I married his daughter Bolat and had my brother marry his other daughter Alijin. It doesn't make any sense that he'd go to war against his own children when they weren't even at war with anyone else. I get that the AI will declare war against weak factions, but the idea that relation and family bonds mean absolutely nothing is rather silly.
I do really enjoy the game though so best of luck going forward.
It does for me make sure you put the name of there faction not clan
How does the start rebellion command work?
Are there any unit ID's for the noble lines, like aserai vanguard faris or kuzauit khan's guard? I filled up on these units and have been pushing hard for leadership to get to disciplinarian, only to find out that now that I upgraded the patch, the perk does not exist. I only ever went for the perk because relation gain with village notables is near impossible to gain for access to very few noble recruits. I want to cheat in the units that they've cheated me out of, but I only see ID's for the normal recruit lines.
IS there have code to change the value of item ? give me please